Job Description
Provide 2D assets for game usage
Supply 2D assets (characters, environment, artwork, etc.) for game development and marketing, adhering to the specified art style by the Art Director.
Export 2D assets according to standards and optimize assets.
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Execute assigned tasks
Perform various assigned tasks related to projects by the Leader and Art Director.
Willingly share knowledge and support training for other team members.
Take responsibility for project quality management and progress.
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Collaborate closely with the team to successfully complete projects
Contribute effectively to the workflow, propose improvements to expedite and enhance project efficiency.
Engage, interact, and coordinate closely with Lead 2D Artist, Art Director, Team 2D, and 3D to achieve the best project outcomes.
Participate in meetings, discussions, propose ideas for projects, and evaluate products.
Receive feedback from the Leader and Art Director.
Requirements
Knowledge
Character design and concept knowledge in gaming
Proficient in exporting 2D assets
Environment design and concept knowledge in gaming
Proficient in using design software like Photoshop and Illustrator
Qualifications
Strong aesthetic knowledge, color theory, and layout skills
Able to work with various art styles
Skills
Strong communication skills
Proficient research skills
Effective teamwork skills
Quick learning and adaptability to new knowledge
Other requirements
Knowledge and experience in Spine 2D animation is a significant advantage
Sociable and lively
Eager to learn, passionate about games
Knowledge and experience in Unity is a major advantage
Trend-savvy
Experience
2+ year of experience