Job Description
Modeling Character and Environment
Create, texture, and optimize models as per project requirements.
Proficiently use software to meet project specifications.
Poly optimization based on project needs.
Meet set schedules and deadlines.
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Execute Assigned Tasks
Perform tasks assigned by Lead 3D Artist and Art Director.
Share knowledge and support team training.
Take responsibility for project progress.
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Collaborate for Project Success
Contribute to workflow efficiency and propose improvements.
Coordinate closely with Leader, Team 3D, and 2D.
Participate in meetings, discussions, and product evaluations.
Requirements
Knowledge
Proficiency in 3D software
Understanding of rendering
Knowledge of sculpting
Time management skills
Qualifications
Strong aesthetic sense
Knowledge of optimizing model poly count
Ability to work with various art styles
Skills
Strong sense of responsibility, professional attitude, and passion for the job
Excellent communication skills
Ability to work independently and as part of a team
Effective time management skills
Other requirements
Passionate about and fond of games
Sociable and harmonious with others
Enjoy learning new things
Experience
Preference for candidates with experience in outsourcing companies or participation in 3D game projects
Minimum of 1 year of experience in the mobile game industry