Job Description
Designing and balancing game metrics:
Create clear project documents for Developers and Artists.
Communicate with developers for system balance and level design tools.
Ensure balanced in-game metrics for the best user experience.
Design monetization flows.
Achieve benchmark retention for the game genre.
Ensure optimal gameplay and consistent content.
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Analyzing and improving metrics:
Continuously monitor user data for drop rates and monetization.
Provide development directions to meet targets.
Improve drop-rate, playtime, LTV, and ROAS metrics.
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Analyzing competitor games
Requirements
Knowledge
Understanding of the mobile gaming market, quick trend identification
Understanding of probability and statistics
Knowledge of product analysis and evaluation
Familiarity with Unity (C#) is an advantage
Skills
Strong communication skills
Proficient research, processing, and synthesizing information
Quick learning and adaptability to new knowledge
Other requirements
Sociable
Open-minded to accept others' opinions
Eager to learn, passionate about gaming and game development
Experience
1.5+ years of experience in the field of game design